A scene of a futuristic tank traversing through a desert terrain.
I created the model in Blender, textured in Substance Painter, created the environment in Unreal, I started off with a desert landscape before adding in a moveable sand overlay, I added in a heat haze, followed by a dust storm in the far background to complete the piece.
Hard Surfaced Alphas used from Nasar
https://www.artstation.com/naserkazemi/store